Music Game Discussion


#1

[size=167]INFO[/size]
This is for discussion about all music games across all platforms, focused on proliferation of play and online multiplayer of said games.

[size=167]GAMES[/size]
[ul][li]Guitar Hero (1, 2, Rock the 80s, 3, Aerosmith, On Tour, World Tour, On Tour Decades)[/li]
[li]Rock Band (1, 2)[/li]
[li]Samba de Amigo (Dreamcast, Wii)[/li]
[li]Dance Dance Revolution (All)[/li]
[li]Elite Beat Agents[/li]
[li]Singstar[/li]
[li]Rock Revolution[/li]
[li]Wii Music?[/li][/ul]

[size=167]NEWS (October 26, 2008)[/size]
[ul][li]I’ll be trying to organize tournaments if a certain game is popular enough.[/li]
[li]Guitar Hero: World Tour has just been released in the US![/li][/ul]

[size=167]RECENT REVIEWS[/size]
[ul][li]1up’s Guitar Hero: World Tour Review: A- (Source)[/li]
[li]IGN 360’s Guitar Hero: World Tour Review: 7.9 (Source)[/li][/ul]

[size=167]UPCOMING[/size]
[ul][li][November 16, 2008] Guitar Hero: On Tour Decades (DS)[/li][/ul]


#2

What about Rock Revolution?


#3

:lol

Anyways, moving on, I GOT GUITAR HERO WORLD TOUR BIATCHES!!

The whole kit’n’kaboodle too. Guitar, Drums, and mic… plus my guitar from GH3 acts as an awesome bass.

The thing that sucks though is that the frigging microphone uses the dang Wii remote. It doesn’t connect into it (uses USB) but it needs it to navigate and use star power. IMO, a really dumb move. I even bought an extra remote tonight for the bass!

Well anyways, even sans vocals my family and I had a blast with it. We had a little trouble getting started with lag calibration and custom outfits (gosh, they took forever!), but the song list was really strong. We really didn’t have any trouble lining up four or five of our favorites- and I even downloaded a Mario theme from GHTunes and a free song from the store, too!

Something weird though, even after entering the Unlock All code, I still didn’t have a few songs. :confused: Gotta look into that.

Any of you on the Wii version give me a ring, we can make a band ONLINE!!1!!


#4

I rented Wii Music tonight. I haven’t gotten a chance to play it yet though. (I got home from work at like 6:30 and felt sick as hell, so I laid in bed for awhile.)

I’ll tell you what I think after I play it.


#5

[quote=“Kumiko”]I rented Wii Music tonight. I haven’t gotten a chance to play it yet though. (I got home from work at like 6:30 and felt sick as hell, so I laid in bed for awhile.)

I’ll tell you what I think after I play it.[/quote]

Ah. Do tell me, I really don’t know what to make of the game at all.


#6

So whats the deal with IGN’s 7.8 and 1ups A- ?


#7

Needless to say, I’m quite disappointed with Wii Music but maybe it’s because I was expecting too much…If you’re good friends with me or have paid attention to my MySpace bulletins, I’ve been dying to own a cello and I guess I made the mistake of thinking that Wii Music could hold me over until I got a real one, but then I played it…

The main problem I have with Wii Music is that it feels like a failed concept. The idea is there and they somewhat touched on it, but the main things about music isn’t in the game: rhythm and timing. There’s these little things in the bottom-right corner of the screen called be-bops that are suppose to help with rhythm and a metronome ticking comes from the Wiimote to help you keep rhythm but it doesn’t matter because most of the time, the song sounds the same regardless of when or how fast you move the remote. The same goes for timing. Hell, I got a ‘good’ on the first song when I was moving the Wiimote and Nunchuck as fast as I could.

I felt that they were lazy with its development and didn’t go as into depth as they could have, and personally, should have.

Note: I haven’t played all the moves yet, this is just based on doing the Jam Sessions, a few lessons, and one of the games. I’ll talk more about it after I try the rest of the modes but I’m too tired to play them right now.


#8

For the record. It WAS a joke.


#9

lol copypasta because I don’t want to type this all again:

Rather you play the air guitar, a real guitar, or Guitar Hero, almost everyone at some point in their lives wished to play an instrument. Maybe you wished to play something a bit more elegant like a cello or maybe you wanted to rock out with the drums or be the hit guitarist that every groupie wanted to sleep with. Needless to say, not all of us with the passion for music has the talent and we might turn to some musical games as a way to fill the empty void we have in our talentless hearts. It’s such a shame the Wii Music doesn’t really do that…It more or less only hints on what the game could have been.

Wii Music is an extremely simple game (if you even want to call it that) that anyone can pick up and swing their Wiimote around wildly to sound like some amazing conductor or musician. The whole game is played in a total of five different styles. The first style is the ‘piano style’ where you hold the Wiimote and Nunchuck out in front of you and move your hands up and down to represent the moment of your fingers hitting the keys. The second style is the ‘guitar style’ where you hold the Wiimote and Nunchuck like a guitar and swing the Wiimote in the motion of strumming the string.

The third style is the ‘violin style’ where, you guessed it, you hold the Wiimote and Nunchuck like a violin and move the Wiimote in the motion of a bow across the stings. The fourth style is the ‘trumpet style’ where you hold the remote out in front of your face and rotate between the ‘1’ and ‘2’ buttons to represent hitting the keys. Then the final style is the ‘drum style’ where you hold the Wiimote and Nunchuck in front of you and move them up and down like you’re beating a drum.

The problem with this is that that’s it. You would think that they would alter the styles a bit to fit the instrument a bit more such as requiring you to hold the Wiimote and Nunchuck in the ‘V’ shape like real drum sticks or have you move the Nunchuck up and down to represent moving your hand up and down the neck of the cello. However, you don’t. Like I said a little awhile ago, the game is extremely simple. Honestly you don’t even need to hold the Wiimote and Nunchuck in any special way to play it and most of the time, you can get away with just swinging the Wiimote.

There’s a couple of different game modes, each one containing a sub-mode. The first mode- and probably the most played- is the Jam Mode. In here, you can do a couple of things like Instrument Improvements. Here, you select an instrument from a list which includes anything from the ukulele, a variety of drums, the guitar, the piano, and xylophone. Once your instrument has been chosen, you can “learn to play it” or you can practice with the virtual teacher Tute. But basically…You just move the Wiimote and play a unselected song.

Next, you can do a Jam Session where you and up to three other people can pick instruments, a song, and design a little stage to play on. Again, you basically just swing the controller around until the song finished. Once it is finished, you can choose to save a video of you playing and make a decorative cover for it. You can then rewatch your videos or send them to friends over WiFi. This is a kind of cool feature but it’s nothing amazing.

The next mode you can play is called Lessons. Here, you can choose to go through a series of lessons for each instrument starting with the basics and moving on to slightly more advanced styles. This makes the Jam Mastery mode about the only mode where rhythm and timing actually matter…

The next mode is the Game mode which has a couple of different games you can play, but I’m not going to lie, many of them aren’t really fun. The first game you can choose to play is the Maestro mode where you take the form of a conductor and conduct an orchestra. Here, you might want to try to keep up with the timing in order to execute the song, but I had a couple issues with it. The first being that the Wiimote wasn’t sensitive enough to handle light taps. Like a real musician, you have to start slow so you begin by playing a lot of simple, easy songs like Twinkle, Twinkle Little Star. This required easy movements with the Wiimote but the game would not read my movements unless I moved my arm in large arcs or moved it quickly. This resulted in the song being played too fast and even though it sounded like it was suppose to, my score suffered due to speed.

The other issue I had with it is that you don’t feel like a conduct. All you do is move the Wiimote up and down…Even with more “complicated songs” (and I use that term very, very loosely with Wii Music) just make you increase the speed you swing the Wiimote.

Another game mode is the Handbell Harmony. In this game, you and up to three other people hold the Wiimote and Nunchuck up like giant bells. Each bell in your hand is a different color. Then on the screen there is a bar. Different colored bells then show up and move across the sceen, similar to Guitar Hero or Rock Band. The idea behind the game is that you hit your color of bells when it passes over the bar. (I could actually see this being fun for awhile with a group of people, but like most Wii games, the magic wears off fairly quickly.)

The final game is called Perfect Pitch. In this game, a tone is played and you need to match its pitch with one of the choices given to you. This is an ok game that gets old very fast…

Though Wii Music does have a final mode, but I was unable to play it. The final mode is the Drum Mode but it requires the Wii Fit Board which I do not own. Based on what I’ve seen…The Drum Mode actually looks fun and is what I was hoping the rest of the game would be like. A virtual drum set appears before you and you actually need to move your hands in order to select the drum you want to hit making you feel like you’re actually playing a real set. This is something I feel the whole game should have been.

The bottom line is that Wii Music is definitely designed for people who want to pretend that they’re actually playing something even though they aren’t. The game doesn’t really focus on rhythm or timing- only the Lesson Mode seems to really be effected by how you move the Wiimote. There’s these little things in the bottom-right corner of the screen called be-bops that are suppose to help with rhythm and a metronome ticking comes from the Wiimote to help you keep rhythm but it doesn’t matter because for most of the time, the song sounds the same regardless of when or how fast you move the remote. The same goes for timing. Hell, I got a ‘good’ on the first song when I was moving the Wiimote and Nunchuck as fast as I could.

This leaves Wii Music feeling like a broken game, if you even want to call it a game… It’s a mixture of lazy development since Nintendo didn’t go as into depth as they could have- and should have- with the instruments as well as their fear of losing their casual audience by making the game as simple as it possibly could. The amount of wasted potential makes me want to cry because Wii Music could have been a truly unique experience; there is so much that could have been done with the Wii’s motion controls that Nintendo hardly even touched on with Wii Music.

So I guess that leaves me with playing my air cello until next year.


#10

Some people are just jaded RB fanboys that’s what’s up.

IGN Wii gave it an 8.8. On Wii, I’d probably give it a 9.3 right now. What I wrote at Neogaf:

[quote=“Andrex via GAF”]Just got the Wii band bundle.

I like it a lot, it’s a ton of fun with a bunch of people. This is the first band experience I’ve had so I may be abit rose-tintey on this one.

Things I don’t like:

-The microphone needs the Wii remote. I’ll repeat: THE USB MICROPHONE NEEDS THE REMOTE. It needs it to maneuvre the UI and activate star power (although SP can be done by “tapping” the top?) There is no way to use vocals without a dedicated Wii remote synced to it. This sucks. I even bought an extra (third) Wii remote so I could use my GH3 guitar as a bass. I loved the idea of inegrating them in the guitars, and even the drums, for wireless and rumble, but it’s absolutely unnecessary for the mic. They couldn’t have put a d-pad with an A button on the front, or something? :confused:

-The touch-pad is absolutely useless. By the time I realize, “Oh shit, these are purple notes!” most of that section has been missed and I miss a bunch of notes going back to the normal frets.

-In game and out of game UI is horrible, as has been mentioned. However, I don’t come from RB so I’m actually kind of used to it. It borders on the “merely annoying” in-game, and out of game it’s not bad I suppose.

-Framerate dips pretty bad sometimes, from what I’ve seen at the start of some songs.

-GHTunes is seperate for Wii, apparently. I couldn’t find the Zelda theme and Chocobo whatever was nowhere to be found. :frowning:

Things I like:

-Song list. My friends/family and I had no problem lining up four or five songs right off the bat.

-Of course, the DLC. Moreso the free DLC and GHTunes, on which I found a Mario Quickie track that was actually pretty good, both sound-wise and note-chart-wise (though as its title suggests, it was really short). I’m also really, really glad it’s all in-game and uses your already-deposited Wii points.

-Speaking of DLC, the amount of online integrated into this game is awesome. Online band co-op, multiplayer, “auto-login” to servers… it’s all very nicely done.

-The peripherals. As I mentioned elsewhere, the new guitar is sex. Pure, AngelXBuffy one-moment-of-happiness soul-sucking SECKKKKKKKS. Also I’ve encountered no problems so far with the drums, but I haven’t spent much time with them.

-The “playlist” feature allowing you to selected up to six Quick Play songs.

-The options. Whenever we had a configuration going that wasn’t working, we could bail out of the song and easily correct it.

I’m also sure I’ll love the character/instrument customization once I’ve gotten on with it. All in all, if all I had was this and the new Animal Crossing, I’m pretty sure I’d be set for the rest of this gen.[/quote]

So yeah, that’s my initial thoughts. I still have yet to do drums, but I have gotten in-depth with the character creator, and it’s really deep, especially the one for instruments (specifically speaking about guitar/bass). I also have yet to go online with it except for GHTunes and Music Store, but once doomed1 and I get some stuff going, that should be really fun.

Basically, I want a World Tour 2 with…

  • Exact same instruments. I’m not looking to upgrade anything anytime soon except for the mic, which I want to be wireless sans Wiimote.

  • More integration of the touch pad on the neck in songs. I’ve warmed up to this actually, and use it for strumming half the time. When I get back up to Hard I’ll probably abandon it though.

  • Better in-game UI. Out of game it doesn’t matter (more sorting would be nice), but in-game is an absolute must.

  • Enhanced music studio- higher quality notes, etc. as well as vocals would be nice. A PC-based editor would be absolutely awesome as well, and it’s not farfetched considering GHTunes is completely browsable/previewable on Community.GuitarHero.com.

  • WiiSpeak, biatches!

  • Decrease the load times, they’re bordering on the slightly-ridiculous.

  • Everything else can be the same. <3

But still, overall, 9.3. The instruments are just so damn good. I may actually pick up Rock Band 2 (disc-only Wii) if the drums are compatible (GH3 and possibly WT guitars are, and all Wii mics use USB).

Also Kumi I need like four days to read all that. DX


#11

I’ll be playing World Tour for the first time on Friday. Maybe I’ll be able to kick your ass at this Guitar Hero as well, Trex.


#12

That wasn’t you, that was your friend. >_>


#13

No. I have Legends of Rock on my PS2. I’m actually pretty good. He’s a little bit better than me, though.

But seriously, it was me. I wouldn’t lie. He was too tired to play. And, you can take solace in the fact that you demolished me (and him) at Brawl.


#14

[quote=“nothere413”]No. I have Legends of Rock on my PS2. I’m actually pretty good. He’s a little bit better than me, though.

But seriously, it was me. I wouldn’t lie. He was too tired to play. And, you can take solace in the fact that you demolished me (and him) at Brawl.[/quote]

Oh yeah. :smiley:

But I can barely play on Hard right now. This game is easier than 3 so I’d probably be able to breeze through Hard if I were in my prime. :frowning:


#15

I want to try World Tours controller since it seems closer to a real guitar but at the same time I prefer the Rock Band guitar because of its lack of clickyness and because I own a Strat myself so it feels much more natural. Funny though I don’t even play guitar in RB or GH I prefer Bass XD


#16

Bass in WT is really cool, they added an “open strum” that kinda makes bass it’s own instrument.